Wednesday, 25 May 2011

Please allow me to introduce myself...

What is this Bardo thingie then?
Bardo is Martin Ericsson (a.k.a. Elricsson) and Adriana Skarped (a.k.a Daggenfelt), the creative couple behind International Emmy Award winning participation drama "The Truth About Marika" (produced by SVT) and the original "Prosopopeia" mythos as made manifest in the tech-enhanced possession-games "Bardo 1: Where we fell" and "Bardo 2: Momentum."  (Produced by SICS, P and TII)

Martin has worked as a creative director and designer with Christopher Sandberg's The Company P for almost five years, writing, designing and running game-like projects involving companies like Nokia and creators like Tim Kring (Heroes) and Joss Whedon (Buffy, Firefly, Dollhouse). Please read more on the greatness that is P, you will be amazed!

So why a new company?
The scale that P is operating on is the main reason for founding Bardo at this time. We wanted to go back to smallish and intimate - focusing squarely on designing and running powerful participatory experiences without involving ourselves too deeply in the nitty-gritty of TV-production or managing a huge workforce. We also wanted to try out some radical forms of organization that wouldn't quite fit within the structure of another company.

So what now?
Bardo is currently gearing up for a secret project codenamed A.S.K. It involves exposing the forbidden secrets of Nordic Live Action Roleplaying, hundreds of cans of spraypaint, artistic pretense, a SWAT-team, some major broadcasters, the interwebs and you.

So, what's your take on this? Does the world need yet another "transmedia" company? What would you like us to do next?









   









     

Tuesday, 17 May 2011

Die Interrimsliebnen

Bardo is a Tibetan word for the time between death and reincarnation, often interpreted as "liminal" - a threshold between one state of being and another.

That's what this place is, a temporary home for Bardo AB. We are award-winning story-makers in broadcast participation drama, our toolbox includes online gaming, social networks, tabletop and live action roleplaying. We want to make the world less real, more fun and we want you to love every minute of it. 

We may find the need for more a more "proper" page one of these days, but in this age of free tools, can we really be bothered? You tell us! Should we get a proper website? And what is a proper website?

Stay Unreal folks!